One great thing about Surven is that it is very easy to use, both for students and mentors. We have put great effort into making the whole process as smooth as possible. From the signup to the day-to-day usage.

The main thing though is that it is built on a concept that is proven to work both in studies and in teachers experience. With the help of Surven, a student learns four very important concepts:


Since the process ensures that the student can perform all arithmetic operations in a very short time, the student learns to perform them automatically. By doing so, they free up their working memory to allow much more complex operations and allows them to focus on learning new concepts rather than wasting their energy on the basics. The time limits are usually perceived as hard in the beginning but it is an investment that will pay of big in all future math education.


Most cards contains strategies and tips on how to perform the calculations. Although the whole idea with Surven is that the student shall be able to perform the calculation without thinking, the concept of using strategies is very important and is introduced here. The strategies also help making the transition from figuring out the answer to automate it easier.

The ability to put words on math

A really important part of the concept is to discuss the cards with the students. This part is not yet integrated in Surven but is coming soon.

Number sense

By linking the opposite operations (addition/subtraction and multiplication/divison) the students gain a sense of how the numbers are related to each other. This is integrated both in the order of the cards and in the visualisations added to each card.

Not really. It is a tool to learn basic arithmetics, either on your own or in a group lead by a mentor. We have added elements from games to make it more fun but fundamentally, Surven is a method to learn math that is proven both through experience and scientific studies.

It is intended mainly for children aged 8-9 years but can be used as a tool for repetition and extra trainig for all ages.

Surven is completely free for now and will most likely stay that way.

Press the feedback button and explain the problem as clearly as possible. The message is limited to 2000 characters. Then press Send and we will get your response. We will try to solve it as fast as we can.

You may leave your e-mail address so we can get back to you. This is not a requirement however.

From a student perspective, the process is implemented in the order of the decks. Locking down all decks but one from the beginning ensures that the student learns the decks in the right order. The idea is that the decks build upon each other, for every addition there is a corresponding subtraction. The same goes for multiplication/division.

The mentors perspective lacks a lot of the process support we intend to add. The idea is to add more guidance for the mentor on how to use Surven. Both in the form of printable documentation and in interactive guides that helps the mentor keep track of his/her class and with suggestion on which concepts to discuss with the students and at what time. Surven is still under development and in addition to our own ideas, we hope that you will send us suggestions on how to improve it even more.

For mentors

All you have to to do is fill in your own information to create an account, pick a name for your class/group of students and press the invite button. This will open your default e-mail program with a pre-written e-mail, ready to send. All you have to do is enter the e-mail adress of the parents of the students and send it.

If you are a fast typist and use the getting started guide above, you may very well be up and running in less than 60 seconds. If you type at a more average speed it will probbaly take you less than two minutes to sign-up and send out the invitations.

The student's parents will fill in the information for each student themselves. This way they get to choose their own login name and password, hopefully making it easier to remember for them. The parents will also have to give their consent at sign up so many of the integrity issues of using an external site are resolved from the start.

Yes. Surven is based on a method using Winnetka-cards. The paper cards are identical to the cards on the web site and can be used instead of a screen. The students can take turns using the screens and the students using the paper cards will learn the same things as the ones using the screens. Since everyone get to use a screen once in a while everyone will be able to show their progress to the mentor.

We intend to add information on this site about where to order printed cards once we have established a cheap, reliable source for this. For now you must simply contact us if you would like to order printed cards and we will try to help you out.

Absolutely. Since Surven is based on a method using Winnetka-cards made of plain old paper, the students can bring these paper cards home to practice on their own. The paper cards are identical to the cards on the web site so the students using these will not be missing out.

We intend to add information on this site about where to order printed cards once we have established a cheap, reliable source for this. For now you must simply contact us if you would like to order printed cards and we will try to help you out.

Surven is intended to be used over a longer period of time, preferrably over one or two years. The idea is that the students work with Surven both in school and at home as homework. Around one new deck every week might be a good starting point. Some decks are harder than other and might need more than one week to complete, some might be easier.

The important part is repetion. The students must work with each deck many times in order to automate the process. Another very important aspect is the ability to put words to their experience. A good way to do this is to let the students work in pairs with a deck they have recently finished. Take turns explaining how to reason to answer the question. After the students have discussed the cards with each other it is a very good idea to let them discuss the cards one-on-one with the mentor and/or in a full class room discussion. Especially weaker students benefit from a one-on-one talk with the teacher.

As usual it is important to realize that students learn att different paces and the mentor must be prepared to adapt the pace individually for some students. The overall workload in school is also a factor to consider. But you already know all of that! When it comes to teaching, you are the experts and we merely provide the tools.

Older students should know the math behind Surven already. This is surprisingly often not the case however. Most older students have no problems answering the questions in all cards in Surven. What they often lack is the ability to do it automatically without thinking. Without this ability, calculations take a much longer time to perform. Even more importantly, since they spend a lot of effort and memory capacity on basic arithmetics, all problem solving and calculations become significantly harder. Instead of spending time and energy learning new concepts, they struggle with the basics. For these students, Surven is an excellent way to repeat and reinforce what they already know and can be used as an extra tool beside the regular work with math.

Both experience and studies show that a significant part of the older students that struggle with math do so because they lack the basic abilities taught in Surven. While Surven is by no means a fix-all solution that help all these students, it is not a bad place to start. This group of students should be a relatively small percentage of any school but it is quite urgent that they get the fundamental math skills as soon as possible in order to be able to benefit from any math education.

We intend to add more printable documentation on how to best use Surven in the mentors view soon. In addition to that, we also intend to add interactive guides on how to use it. Ease of use is one of our top priorities, second only to the quality of learning.

The simplest way to sign up as a mentor is to simply use the getting started guide above and following the instructions. Or you can simply click here.

For students

If you press stop game you can no longer continue where you left off. If you want to continue a game, just start the same game again and we take you right back to it. If you start another game, you will only be able to continue on the last started game.
You can always try to reach a higher result. Your score depends on how many correct answers you have, the difficulty of the question and how fast you answer. Always try to be a bit faster and your score will increase. For now you can't do much more than beating your own highscore. Later the stars will be used to lock up upcoming decks. The class can later gather stars together for a reward decided by the teacher.
No, you don't need an account to play. But every time you start your browser the score will disappear and you must start over. Feel free to create an account so your progress doesn't get lost.

To signup as a student, you can either do that by clicking on 'save your progress' or on a web link given from a mentor. If you chose to signup with link from a mentor then you will be linked to the class.

Don't worry if you didn't signup with the web link. If you want to join the class later, just press the link and login with your account and you will be join the class.

For parents

The best way as a parent to use Surven is to simply sign up your child and let him/her start playing the decks one by one. Before each knowledge deck (marked with ), take some time to discuss the concepts with your child.

When your child have completed a deck, take some time and play it again together on the lowest level. This way all visualisations are visible. Discuss each card and ask questions like "How do you think to solve this?" or "Why do you think they suggest this strategy?". The important part is to encourage the child to develop the ability to put their thought on math into words.

No, not really. The mentor perspective is intended to be able to keep track of a large number of students. To keep track and help out only one or two children, you might simply use their own interface and work with that.

There is one useful feature in the mentors view that could come in handy, however. From the mentors view it is possible to unlock decks further down the list for a student. If your child struggles with multiplication but are doing fine with addition and subtraction, it might be a good idea to unlock the first multiplication deck and start there instead of doing all the work on parts that your child already knows well enough.

Add Surven to your homescreen!

When you add Surven to your homescreen, it creates a PWA (Progressive Web App). It's not actually a real app but works in the same way, and you don't need to type the address in the browser every time.